12/01/2018

Check here for the most recent updates and changes to the game!
dayrinni
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12/01/2018

Post by dayrinni » Sat Dec 01, 2018 12:38 am

-Clerics now get all their gifts upon roll up.
-Like the focus selection in character generation, you can now pick and view your Entity and see the gifts if you're a Cleric.
-To use a gift, there is now a check to see if there is a devotion requirement. If there is an error message is displayed with some helpful tips for newbies.
-Updated the replay system to not prune tell messages when you are AFK. This way, you don't lose anything while AFK if someone sends you over 25 messages.
-Condemned now costs much less favors. The overall base damage has been lowered, but it now scales better: both by favor (50% instead of 10%) and by character. In addition, the pulsing time has been changed from every 15 seconds to 10 seconds. Anguish does a lot of damage, but this should work nicely as a compliment, especially in groups since you can DoT mobs for lower favors (1 to 5).
-Added Hands slot to the Merchant command.*
-Solodritch's Fury works better and is a bit more potent.*
-Fixed some issues with the inventory system not properly updating itself after loading.*
-Rune: Abscond has higher numbers for drain/max so recharge works better and it doesn't go dim upon application. You will want this to be at least 50% to work. The help file has been updated to reflect this!
-Made some updates to the charge system, such that, they no longer reset on removal/addition. Instead, it's checked on cast.*
* indicates a change requires an upload+copyover.
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