10/22/2018

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dayrinni
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10/22/2018

Post by dayrinni » Mon Oct 22, 2018 1:45 am

-Fixed an issue with the clawing handler adding invalid information.
-The claws at the shop now properly add clawing percent instead of clawing damage.
-Poison affects from drinking now checks for stacking.*
-The key to the Windis and Lita tower can only be activated in the center of town now. (This will eventually be made to also be used in the tower to escape)
-Fixed an issue with activated items not saving their reuses.*
-Added area requirements for item activation.*
-Added some rob rich room descriptions. I will add more in the future. I gotta finish this!
-Fixed some coloring issues with Smote and Emote.*
-Dragon skill design.
* indicates a change requires an upload+copyover.
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