08/16/2018

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dayrinni
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08/16/2018

Post by dayrinni » Thu Aug 16, 2018 12:24 am

-The amount of money the Wizard components are worth have been greatly reduced.
-The cleansing tonic now has a proper take flag.
-Gripped weapons now do 50% more base material damage.*
-Two handed weapons now do 100% more base material damage.*
-The Once Per Battle should only set itself on a target if the ability was successful in some way.*
-Subterfuge now places a 10 minute marker on a mob for misdirect. This is player based so multiple Agents can use this skill at once without blocking other Agents.*
-The cool down for Subterfuge has been greatly reduced from training it.
* indicates a change requires an upload+copyover.
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