01/28/2013

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dayrinni
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01/28/2013

Post by dayrinni » Mon Jan 28, 2013 6:29 pm

-Put in the new training system in regards of the abilities. I'll be making a post about this in the future, and a web site page. But it allows us to set uses, costs, and item requirements to level up a skills. I've also added various extra editor commands to quickly set the ability's training levels during ability construction.
-Updated the editors, area saving/loading, player saving/loading, and so on to handle the new training system.
-Put in the new lightweight ability system. This will allow use to keep track of innate abilities and reuse of abilities in save files. It'll also make the memory overhead much lower.
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